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What is so great about blackberry phones?

I don’t see what the hype is they aren’t appealing to me. They are like an old lady cell phone to me. They are big and ugly. Who else don’t like the blackberry phones.Content by Home Decor Zine

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HTC A8181 Desire Unlocked Quad-Band GSM Phone with Android OS, HTC Sense UI, 5 MP Camera, Wi-Fi and gps navigation–International Version with Warranty (Brown)

Posted by admin | Posted in HTC | Posted on 29-05-2011

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  • This unlocked cell phone is compatible with GSM carriers like AT&T and T-Mobile. Not all carrier features may be supported.
  • Quad-Band Unlocked GSM cell phone compatible with 850/900/1800/1900 GSM and 900/2100 3G frequencies plus GPRS/EDGE capabilities
  • Camera: 5 MP, 2592 x 1944 pixels, autofocus, LED flash; Display: 3.7 inches, 480 x 800 pixels; Multi-touch input method
  • Platform: Android OS, v2.1 (Eclair); CPU: Qualcomm Snapdragon QSD8250 1 GHz processor; Stereo FM radio with RDS
  • Up to 6 hours of talk time, up to 340 hours of standby time.

HTC Desire delivers intense brilliance, sharp contrast, and true colors on the expansive 3.7-inch AMOLED display. The 1 GHz Qualcomm Snapdragon processor makes the phone incredibly responsive as you multitask from app to app without skipping a beat, while the instinctive HTC Sense experience lets you wield the power of the HTC Desire with the greatest of ease. With the HTC Desire, it?s all about your information, your entertainment, your multimedia, your way. A multitude of HTC Sense widgets makes it easy to transform your Home screen with rich content that personalizes your phone experience. If you?re a sports junkie or simply love to keep up to date with the latest news, the HTC Desire keeps you in the know with the News application. News makes it easier than ever to collect all your favorite articles from across the web. Choose from a selection of channels that cover top blogs, news sites or sports pages, or get news updates based on the keywords you select. The HTC Desire excels at helping you stay in touch with the different circles of friends or colleagues in your life. The new People widget lets you bring any group you create on your phone right to the surface for easy access to calling, messaging, emailing or simply checking up on social networking updates. The HTC Desire simplifies the way that you tend to all of your social networks. With Friend Stream, your interaction with friends across multiple social networks like Facebook, Twitter, and Flickr are brought into a single easy to follow stream of updates, photo posts, and shared links. Friend Stream also lets you shout out your thoughts or feelings to all your online friends with a single comment that gets broadcast to both Facebook and Twitter. The package components found in the box are: -Handset (Phone) -Battery -Battery door -Battery Charger (AC Adaptor) -USB Sync Cable -User guide -Stereo Headset -micro SD memory Card

BlackBerry 8520 Unlocked Phone with 2 MP Camera, Bluetooth, Wi-Fi–International Version with No Warranty (Black)

Posted by admin | Posted in Blackberry | Posted on 29-05-2011

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  • This unlocked cell phone is compatible with GSM carriers like AT&T and T-Mobile. Not all carrier features may be supported. It will not work with CDMA carriers like Verizon Wireless, Alltel and Sprint.
  • Unlocked Quad Band: GSM 850/900/1800/1900 and GPRS capabilities
  • 2.0MP Digital Camera, High-resolution display with 320 x 240 65.000 colors TFT and 2.46 inches, 35 key backlit QWERTY keyboard, Trackpad, Intuitive icons and menus, Bluetooth® enabled with Stereo Profile (A2DP), Wi-Fi® 802.11b/g enabled
  • Video format support: MPEG4, H.263, H.264, WMV3, Audio format support: AAC-LC, AAC+, eAAC+, AMR-NB, WMA9 (.wma/.asf), WMA9 PRO/WMA 10, AAC-LC with 3.5mm Headset Support
  • Talk time up to 5 hours – Standby up to 17 days

The BlackBerry Curve 8520 smartphone fits neatly in your hand, and comes with a full QWERTY keyboard that makes typing and sending messages easy, and comfortable. The bright screen displays over 65,000 colors, providing a great viewing experience. Access what’s important with trackpad navigation. Like a laptop, the trackpad lets you scroll through menus, icons, and information by gliding your finger over it. Press and click to select an item and navigate to where you want to go. Control music and multimedia with dedicated media keys found atop the new BlackBerry Curve 8520 smartphone. Skip over songs, pause music to talk, or repeat your favorites over and over. You can even mute phone calls with the easy-access mute button.

Apple iPhone 4 Black Smartphone 32GB (AT&T)

Posted by admin | Posted in iPhone | Posted on 29-05-2011

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  • Does not include AT&T service contract
  • Facetime
  • Retina Display
  • Multitasking
  • HD Video Recording
  • 5MP Camera

Product Description
3.5″ TFT capacitive display, Scratch-resistant surface, Multi-touch input method, Accelerometer, Proximity, Three-axis sensor, 32 GB, Wi-Fi 802.11 b/g/n, Two Cameras, GPS, Multitasking capable, A4 CPU
Product Features

* Does not include AT&T service contract
* Facetime
* Retina Display
* Multitasking
* HD Video Recording
* 5MP Camera

What Does Google Wallet Need to Succeed? A Habit

Posted by admin | Posted in Cell Phones & Plans | Posted on 29-05-2011

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MasterCard

What does Google need to do to make its Google Wallet mobile-payment system a success? Give people confidence. Then make it a habit.

Think about it. So many slight modifications to our daily lifestyle mean so many millions to manufacturers, especially as they’re repeated, day in and day out. And, once established, the cycle self-perpetuates.

Checking email on a BlackBerry. Tweeting. Checking in on Foursquare. A few more actions in CityVille. Planning the fastest route to your destination on a traffic app like Inrix. Keeping tabs on friends in Facebook. All actions that can be performed in a minute or two, several times a day.

The problem with financial applications is that people are afraid of giving up access what they consider to be their most valuable possession: money. My father, an engineer, avoided carrying a pager, a cell phone, or an ATM card until his employer (and his family) dragged him into the twenty-first century. I still haven’t joined Mint.com because, deep down, I’m terrified that my financial information will leak out. For Pete’s sake, Intuit can’t even keep their cloud services up consistently, it seems.

But mobile wallets are another matter. As with the GPS market, the U.S. lags behind Europe, where chips have been built into credit cards for years. When I lived in England, I made the leap from our magnetic-stripe cards to what’s known as “chip and PIN” rather easily; as a chip reporter, I instinctively felt comfortable with my financial information automatically encrypted within a chip, with my four-digit PIN code as the key.

Frankly, I have a difficult time understanding while the technology hasn’t crossed the pond to the U.S., where smartcards are nearly ubiquitous in most corporate enterprises, and are increasingly being used in universities and as stored-value cards for transportation. Trusted Platform Modules (TPMs) are now a staple of most business laptops. There’s still a barrier of unfamiliarity that may hold back Google Wallet or a similar technology, but a smart marketing campaign should overcome it.

Launched in beta Thursday, ‘Google Wallet’ is a free Android app that securely stores multiple credit cards, or a Google prepaid card linked to your credit card (one that Google provides). When opened on an NFC-enabled smartphone, you can tap your phone against a supported payment reader and the item you want to purchase is instantly charged to your credit card.

I think there are four problems that need to be solved to assure consumer confidence in Google Wallet. First, customers need to be assured that if they lose their phone, they won’t give a thief access to their bank account. I haven’t seen too many people report that the NFC chip still requires a PIN code to unlock it. I think that’s a critical piece of the puzzle.

Second, the carrier needs to convince the customer that their bank account won’t be vulnerable, period. Customers need to be reassured that their accounts won’t be remotely drained by a malicious NFC reader built into a subway staircase, for example.

Third, compatibility can’t be an issue. I may prefer my local bank because of their service, but I also have to be assured that their checks (and debit cards) can be used at any ATM I please, even if there’s an extra fee. Visa’s proposed alternative with Google Wallet must interoperate, period.

Fourth, if this is a digital wallet – make it one! A year ago, I argued that iPads could be fitted inside cases equipped with Bluetooth keyboards, making them a netbook. By that fall, they were in the market. The same could be done with a case for an NFC phone: include a clear sleeve on the back for an driver’s license or other ID, with maybe a slot for a backup mag-stripe credit card, or cash, for tips.

Make it a habit

One of the best presentations I’ve attended in recent memory was by Kendra Markle, a researcher at the Stanford Persuasive Technology Lab, who explained how mobile apps hook you. Essentially, she said, apps that successfully modified a user’s behavior to make using the app a habit, succeeded.

I doubt this will be an issue with existing Mastercard Paypass customers: there’s not much of a leap between tapping a card and tapping a phone. And U.K. customers shouldn’t have too many issues with “tap and PIN,” assuming Google brings Wallet there, too.

But U.S. consumers need to feel comfortable with tapping their phones. To do that, Sprint, Citibank and Google need to establish a habit. How? Discounts, discounts, discounts. Visit a Starbucks, get 50 percent off a latte – but only if you tap. Movie tickets? A $ 2 discount at your local AMC, for those who use Google Wallet. (Here’s your commercial: Enter customer, dressed in spacesuit. Taps NFC reader. Announcer: “That’s one small tap for man…” Cue 2001 theme.)

If you want cold, calculated behavior modification, look no farther than the morning commute. People sit in the same seats, park in the same spots, buy the same ticket. They’re tired, frazzled, stressed-out zombies. Establish Google Wallet as an adjunct to BART’s Clipper pass, a MetroCard, or other stored wallet system and you win, if only because of habit.

A virtual wallet isn’t going to establish itself overnight. Google’s single phone, the Nexus S, won’t change the world. But over a few years, it might. One tap at a time.

For more from Mark, follow him on Twitter @MarkHachman.

For the top stories in tech, follow us on Twitter at @PCMag.


Get Your Game On With Sony’s Xperia Play Android Phone

Posted by admin | Posted in Gadget Reviews | Posted on 29-05-2011

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Where most slider phones have a keyboard, Sony Ericsson’s Xperia Play sports Playstation controls. Photo: Jon Snyder/Wired.com.

Mothers, lock up your gamers. The PlayStation phone has arrived.

And while it’s a bit on the chubby side, we think that, for Sony Ericsson’s Xperia Play, big is beautiful.

You could almost call the Xperia Play the shorter, fatter cousin to the svelte Xperia Arc, which Sony Ericsson once described as the “world’s thinnest smartphone.” At .62 inches, the Play looks positively bulky compared to its Xperia-line relatives — a veritable Jan Brady to the Arc’s Marcia.

But Sony Ericsson had to make some trade-offs in size in order for the slide-out frame to hide the PlayStation controller underneath. If you’re a gamer, it’s worth it. We felt right at home with the familiar PlayStation controller configuration — D-pad on the left, with the square, circle, triangle and X buttons on the right.

And unlike other, flimsier slider phones, the plastic hardware isn’t chintzy. The Play still feels sturdy in hand, even in its open position, and most likely won’t break under the pressure of an excited gamer’s grip.

Instead of the centered joysticks found on a PS3 controller, two pressure-sensitive touchpads take their place. So rather than hog up precious screen real estate steering with your fingers on games that require touch-sensitive direction, you can use the two physical touchpads. It’s a nifty concept, and fairly well-executed. The games I played that utilize the pads were decent enough in reaction time, though I found the sensitivity a bit wanting.

The phone comes bundled with seven games, though only one was exclusive to the Play: Crash Bandicoot. It’s a PS One classic, and I was psyched to see it on the roster. But if I’m buying the long-awaited PlayStation phone, I want it to be running PlayStation games. Plural.

When I asked if Sony Ericsson would continue publishing PlayStation classics to the Xperia Play, the answer was cagey, though promising: “It’s the first step we’re taking down this path.” I’ve got my fingers crossed for a Twisted Metal port by the end of the year.

I actually enjoyed the experience of gaming on the Play. For the first time, I didn’t feel like I was playing a game slapped onto a phone interface. It feels like a standalone portable gaming device. That’s no easy feat to accomplish.

Polygons rendered beautifully on the Play’s 4-inch capacitive touch screen, which was plenty big enough to view the games we played. I did wonder if I’d be wanting more screen surface area while playing a first-person shooter like Call of Duty (or if we really wanted to get old school, Doom) — but since those games aren’t available for the Xperia Play, it’s a moot point for now.

You might think the Play is underpowered, given that its processor is a single-core, 1-GHz Qualcomm Snapdragon chip, not the dual-core Nvidia Tegra 2 processor found in many recent smartphone and tablet offerings. But that’s not the case: the Play ran games and rendered menu screens like a charm. We didn’t experience any noticeable lag while gaming, nor while running Google’s proprietary smartphone apps like Gmail or Calendar.

Oh, and did we mention that the Xperia Play is also an Android phone? Because it is, and not a shabby one at that. Over the five days we spent with the phone, Verizon’s network coverage was ample. From Seattle to San Francisco, we didn’t experience any dropped calls or have much of a problem finding a signal. One big bummer, however: The phone uses Verizon’s 3G network, not the newer, faster 4G network.

Like many other smartphones, it’s got two cameras — VGA on the front as well as a 5-megapixel back-facing brother — but they’re not the greatest. The few shots I took looked washed out, a bit grainier than I would have liked. But as far as camera phones go, they’ll get the job done.

But let’s be honest. Cameras aren’t the reason you’re buying this phone. It’s a gamer’s toy, and bells and whistles like front-facing cameras should be judged with that in mind.

Our verdict after a week with the Play?

Game on.

Wired: Unskinned version of Android 2.3 (Gingerbread) makes us happy. Sturdy hardware stands up to a frustrated gamer’s kung-fu grip.

Tired: Lacks 720p video recording capability, now a standard in smartphone releases. Wireless data is slower 3G standard, not 4G. Only one PlayStation title available at launch.

Future of Tech: Huge Screens, ARM Servers, Geosocial Everywhere

Posted by admin | Posted in Cell Phones & Plans | Posted on 29-05-2011

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A new “geosocial” app called Sonar is getting the attention of Steve Peltzman, CIO of the Metropolitan Museum of Modern Art (MoMA) in New York.

The app, which is loaded on his iPhone, combines location information with Twitter and Facebook networks, creating an opportunity for making connections. “It will be able to tell us who is in the museum right now,” Peltzman said.

Some might see this capability as potentially creepy, and Peltzman is aware of social media’s downside. But he sees a way to make it work, as well as a need to use the kinds of capabilities Sonar and others will offer.

Participating in social media is critical, Peltzman said. “If you want to be a business leader today, you have to be on it,” he said.

Peltzman meets regularly with social media developers, investors and authors to get a sense of future trends for social networking.

Frank Gillett, an analyst at Forrester, is also focused on the future and is forecasting some of the changes in hardware over the next five years. Both he and Peltzman made presentations at Forrester’s IT Forum here.

“Hardware innovation will continue to rile the tech ecosystems through 2016, forcing software and services strategists to adjust continuously,” Gillett said. “We are entering a period of significant turmoil.”

Here are some of their predictions:

Data center diversity will increase

The “Wintel” monoculture will see increasing pushback from application-specific servers. Oracle’s Sparc-based Exadata Storage Server is one example. “There will be a growing category of application-specific boxes,” which may or may not have x86 chips in them, Gillett said.

GPU chips, which are good for highly repetitive parallel compute tasks, will also gain traction. Gillett also expects ARM chips to enter the server market, with tiny, low-power 64-bit processors that, for the right workloads, will be more efficient than x86 systems. One company working on low-power ARM servers is Calxeda.

Big displays become the norm

Users will move to 27-in. and bigger displays and increasingly use two of them, expanding the desktop to the limits of peripheral range. But by 2016, the notion of what is a display will change as well and will include opportunistic display technologies that, for instance, project desktops on walls, Gillett predicted.

There will also be increasing use of natural user interfaces with sensors that can detect movement, interpret facial expressions and get data on the local environment.

Minority Report-type advertising enters the scene

In the 2002 movie Minority Report, as lead actor Tom Cruise walks into a mall, his retinas are scanned to identify him, which leads to a series of personalized ads. Peltzman doesn’t believe retina scans will be utilized anytime soon, but he clearly sees the rapid approach of advertising connected to users via geolocation, with more one-to-one ads based on who you that arrive via social media networks.

Peltzman said he can imagine using Sonar to send a message to someone via a social network, such as a discount on museum membership.

Illustration: Christoph NiemanSmartphones won’t necessarily rule

The idea that the smartphone will morph into an all-purpose device doesn’t ring true with Gillett. He expects to see multiple devices and displays, and big improvements in the PC. He is expecting hybrid PCs that use SSDs to speed the system, but disks as well. This blending of storage with the system will require application changes to take advantage of it, he said.

Social media’s relationship to the bottom line comes into focus

MoMA has made social media a key IT direction and has a Web page devoted to all of its networking links, including a Flickr group for people to upload photos they have taken at the museum.

It has more than 750,000 fans on Facebook and 582,000 followers on Twitter.

To help manage its social networking, the museum’s IT and marketing departments share an employee who reports to both.

But Peltzman said it isn’t easy to show how social networking generates money. Using social media for direct funding efforts can undermine it, he argues.

That also makes it difficult to tell the business exactly how much value is delivered by social media. But he believes that in time, analytical tools will arrive that can show how social media does contribute.

Patrick Thibodeau covers SaaS and enterprise applications, outsourcing, government IT policies, data centers and IT workforce issues for Computerworld. Follow Patrick on Twitter at @DCgov or subscribe to Patrick’s RSS feed. His e-mail address is pthibodeau@computerworld.com.

Computerworld

For more enterprise computing news, visit Computerworld. Story copyright © 2011 Computerworld Inc. All rights reserved.

Google Is in Your Wallet

Posted by admin | Posted in Cell Phones & Plans | Posted on 26-05-2011

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Google’s new mobile payment, offers and rewards system may be open and secure, but it won’t be alone.

Google Wallet

Years ago I met with an NFC technology company that promised me that, someday, NFC chips would be in phones and we’d be paying with them instead of using old-fashioned credit cards. Back then, France already had NFC-enabled phones. Unfortunately, it took years for the technology to reach U.S. phones and, apparently, Google to figure out how to make a system that could replace not one, but potentially all the credit cards (and rewards cards) in your wallet.

Google’s announcement today was as everyone expected an official unveiling of its NFC-based Google Wallet payment system. The addition of Google Offers was somewhat less expected and probably not exactly welcomed by daily-deal competitors Groupon and LivingSocial.

The Internet giant appears to have thought of everything. This in-phone system will not only work with a select set of Citibank MasterCard credit cards, but with the use of the built-in, prepaid Google card, it’ll let you add funds from virtually any credit card (but you’ll use the Google Card to pay). Paying with an NFC-enabled phone (which Google optimistically says will account for 15% of the mobile phones on the market by the summer) is pretty much like paying with any of the tap-and-go credit cards and fobs you’ve used in the past.

When I looked at NFC years ago and in most of the years since, the biggest question has always been security. By definition, NFC or “Near Field Communication” only works if you are millimeters away from the corresponding transceiver. Still, many consumers I’ve spoken to have expressed concern about the ability of hackers to brush by you and either charge on your cards or pick up your credit card info.

During the Google Wallet rollout, Google made clear that nothing is more important to them than the security of this new commerce ecosystem. Well, except for openness. That’s right; this is an open, free system. Now, Open and Secure seems like a perfect oxymoron, but Google insisted that it’ll make sure it’s “open as possible as long as we do not sacrifice choice or security.” Fair enough. I do think that Google stressed “open” as a way to attract more partners beyond the formidable likes of Citibank, MasterCard, Subway and Walgreens. On the other hand, will credit card competitors and currently not-a-partner Visa see it the same way? Or perhaps we’ll be seeing another mobile payment system from Visa and, maybe, Microsoft or, much more likely Apple.

What if during the upcoming Apple World Wide Developer Conference, Apple’s Steve Jobs stands on stage with an iPhone 4s and announces integrated NFC support and welcomes its new commerce partner Visa? What happens to Google’s open plan then? Nothing really, but we will end up with competing mobile phone payment, ecommerce and rewards plans.

This somehow seems more than likely.

Getting back to what Google unveiled here, I was impressed with its security plans, which includes a PIN number for the Wallet. Google, though, answered the concern about someone slurping your NFC data by turning off the NFC chip when the phone’s screen is dark (as it often is when it’s in your pocket) and the addition of a smart card reader chip that talks to the trusted partner First Data, the company that actually processes the transaction data. That chip will self-destruct if someone tries to hack or crack it. Sounds pretty good.

What Google didn’t say is which phones beyond Sprint’s Nexus S 4G, will have the combination of these two chips. Speaking of Sprint, it is interesting that with the heavy focus on open, Google doesn’t have more carrier support for its Wallet. That’s probably because the other three major U.S. carriers have their own plans for NFC payments in the form of Isis, but that system won’t be rolled out until next year. Sprint promises to work with Android partners Samsung, HTC and others to integrate the chips, but without Verizon and AT&T (two favored Apple partners), one wonders how many NFC- and Google Wallet-enabled handsets will actually arrive.

Google Wallet is free to users and partners, but if you give Google permission, it will use your location and transaction data to deliver you geo-specific offers. I assume Google will make money on those offers in much the same way they do ads. With all the recent issues Google has had with privacy concerns, I’m dubious as to why Google believes any consumer would trust Google with that information (though they’ve trusted credit card companies with it for decades).

For now, the Google Wallet field tests and Offers is only in New York and San Francisco. There are thousands and thousands of merchants ready to accept touch payments, but without the phones, Google Wallet will likely be sampled by a relative few.

The reality is that Google’s plan for the future on mobile commerce, rewards systems and offers, is the right one, but my bet is it will not be the only one and that, in and of itself, could slow down the adoption of your phone as your Wallet. That would be a shame, because I think I’m ready to start carrying around something like a Google Wallet.

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HTC Desire HD A9191 Unlocked GSM Android Smartphone with 8 MP Camera, Wi-Fi, GPS, Touchscreen–International Version with No Warranty (Black)

Posted by admin | Posted in HTC | Posted on 26-05-2011

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  • GSM: 850/900/1800/1900 MHz, HSPA/WCDMA: 900/2100 MHz
  • 8 megapixel color camera with Auto focus and dual LED flash, 720p HD video recording, Face detection capability and Geotagging
  • Storage: Internal phone storage: 1.5 GB, RAM: 768 MB, Expansion slot: microSD? memory card (SD 2.0 compatible)
  • Gallery, Music, and FM Radio. Dolby Mobile and SRS virtual surround sound.
  • Battery type: Rechargeable Lithium-ion battery 1230 mAh, Talk time: WCDMA: Up to 320 mins, GSM: Up to 550 mins. Standby time: WCDMA: Up to 490 hours, GSM: Up to 420 hours

Yesterday’s tiny screens and squeaky sound couldn’t do justice to all the great stuff you can experience on today’s HTC Desire HD. That’s why we’ve fitted the HTC Desire HD with a huge cinematic 4.3-inch display, 1GHz CPU Processing Speed, Dolby Mobile and SRS virtual surround sound. Websites, videos, music, games and apps really rock on your HTC Desire HD. The HTC Desire HD delivers maps with zero wait, zero dead spots and zero data roaming fees. Have trouble knowing which way to turn when using a map? Relax. Maps on the HTC Desire HD always point you in the right direction. Need an ATM, a gas station or a quick bite to eat? With HTC Desire HD all the top spots appear right on your home screen. You’re likely to become very attached to your HTC Desire HD. That’s why we had the idea to bring the HTC Sense experience online. Can’t find your phone? Use HTCSense.com to show you that it’s under your sleeping cat. Worried you’ll miss something because you left it at home today? Use HTCSense.com to send and receive texts and to forward your calls to another number. Frantic about personal data on your phone that’s been lost or stolen? Log into HTCSense.com to quickly lock and wipe it remotely. The HTC Desire HD has a vivid, cinematic screen combined with Dolby Mobile and SRS audio, which makes it great for watching homemade YouTube™ epics – filmed with your phone’s on-board HD camera. And of course you can watch the latest Hollywood blockbuster that you’ve loaded on your SD card. Use the built-in Locations widget to find places to eat, things to see and how to get around the area. Leave the guidebooks at home – your HTC Desire HD is your ideal traveling companion.

BlackBerry Storm 9530 Unlocked GSM + CDMA Cell Phone with 3.15 MP Camera (Black)- FACTORY-REFURBISHED

Posted by admin | Posted in Blackberry | Posted on 26-05-2011

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  • Built-in GPS – A-GPS function – BlackBerry maps – Document editor – Java – Media player MP3/WMA/AAC+ – 3.5 mm audio output jack, Video player MPEG4/3gp/H.264/WMV – Organizer – Calculator – Voice dial – Built-in handsfree – Voice memo
  • 3.15 MP, 2048×1536 pixels, autofocus, video, LED flash
  • 2G Network GSM 850 / 900 / 1800 / 1900 3G Network HSDPA 2100 – CDMA2000 1x EV-DO
  • Included in the Box is ONLY: Phone, Battery , Charger, USB cable, Manual

BlackBerry Storm 9530 Unlocked First BlackBerry touchscreen phone packed with messaging, document editing, and multimedia features; international GSM Access V Cast, Music and Video services via fast EV-DO data network; GPS-enabled for turn-by-turn directions; use phone as a modem for your laptop 3.2-megapixel camera/camcorder, Bluetooth stereo music; MicroSD expansion to 16 GB; access to personal email and instant messaging Designed to satisfy the needs of both consumers and business customers,

Apple iPhone 3G 8GB – Black – Unlocked

Posted by admin | Posted in iPhone | Posted on 26-05-2011

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  • 8GB of internal storage
  • 3.5in widescreen Multi-Touch Display
  • 2MP Camera
  • 802.11b/g WiFi
  • Includes charger and original box.

ORIGINAL UNLOCKED RELEASE 3G IPHONE. NO CARRIER LOGO OR BRANDING

With fast 3G wireless technology, GPS mapping, support for enterprise features like Microsoft Exchange, and the new App Store, Apple iPhone Black 8GB mobile phone 3G puts even more features at your fingertips. Like the original iPhone, a combination of three products in one revolutionary phone, a widescreen iPod, and a breakthrough Internet device with rich HTML email and a desktop-class web browser. The Apple iPhone 8GB mob

Apple iPhone 4 Black Smartphone 16GB (AT&T)

Posted by admin | Posted in iPhone | Posted on 26-05-2011

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  • Does not include AT&T service contract
  • Facetime
  • Retina Display
  • Multitasking
  • HD Video Recording
  • 5MP Camera

When creating iPhone 4, Apple designers and engineers didn’t start with a clean sheet of paper. They started with three years of experience designing and building the phones that redefined what a phone can do. iPhone 4 is the result of everything they’ve learned so far. And it’s all contained in a beautiful enclosure a mere 9.3 millimeters thin, making iPhone 4 the world’s thinnest smartphone. Locked to AT&T.

New Sony Hack Nabs User Data of 2000 Customers

Posted by admin | Posted in Cell Phones & Plans | Posted on 25-05-2011

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Another day, another hack attack against Sony.

More than 2000 users of Sony Ericsson’s Canadian Website are impacted by the latest hack attack to hit a battle worn Sony. According to Sony hackers made off with e-mail addresses, passwords and phone numbers–but no credit card details. Sony has now shut down the affected site.

Around 1000 of the stolen records from the Sony Canadian Website are already online, posted by Idahc, a “Lebanese grey-hat hacker”. Sony Ericsson is joint mobile phone venture between Sony and Ericsson.

“Sony Ericsson’s Website in Canada, which advertises its products, has been hacked, affecting 2000 people,” a Sony spokesperson told AFP. “Their personal information was posted on a Website called The Hacker News. The information includes registered names, email addresses and encrypted passwords. But it does not include credit card information.”

“Sony Ericsson has disabled this e-commerce Website,” Sony detailed to IDG News. “We can confirm that this is a standalone website and it is not connected to Sony Ericsson servers.” For security, Sony has shut down the Canadian Sony Ericsson eShop page, which currently reads: “D’oh! The page you’re looking for has gone walkabout. Sorry.”

The news of the Canadian site attack comes just one day after Sony admitted hackers attacked on Tuesday the Sony BMG Greece website, where details of over 8,500 people were stolen. A Sony Music Entertainment page in Indonesia was also hacked at the weekend, but Sony believes not information was stolen.

More than 100 million account details were stolen from Sony last month in a cyber attack of the PlayStation Network, which has returned to normal operation in the U.S. and Europe, but not in Asia (after more than a month of downtime).

Sony doesn’t know yet whether the recent incidents have any link to the attacks on the PlayStation network. Sony hopes to fully restore the PlayStation Network and Qriocity services by the end of May, but the massive data breach is expected to cost the company at least $ 170 million.

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Geek Crafts: Geeks Show Their Artistic Side

Posted by admin | Posted in Cell Phones & Plans | Posted on 25-05-2011

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Over the last several years, two equipment-heavy stereotypes have formed out of the ether and the Internet: the DIYer and the geek. The stereotypical geek comes armed with soldering irons, sci-fi shows on DVD, and encyclopedic knowledge of multiple branches of science, while DIY enthusiasts carry glue guns, a lot of yarn, and books about reinventing t-shirts. They may seem diametrically opposed, but closer examination of the two reveals an overlap that contains both crafty geekery and deeply nerdy art.

Inspired by Geek Canon

[Photo: 'Angry Angel' on Flickr]

Amigurumi is a popular subset of the fiber arts, wherein cute things (usually animals, but sometimes inanimate objects) are rendered in knitting or crochet and stuffed. The amigurumi world didn’t know what it was missing until this 3.5-inch Boba Fett came along, created by Flickr user Angry Angel/Etsy shop owner Lucy Ravenscar. She sells crochet patterns for a wide variety of Star Wars denizens, including Darth Vader, C-3PO, and ewoks (it seems she specializes in Wicket).

My Little Pony, in addition to entertaining millions of five-year-old girls (and, with the Lauren Faust cartoon reboot, a growing contingent of 18-to-35-year-old guys), also provides many artists with adorable pony-shaped canvases ripe for customization. Inspired by Battlestar Galactica, DeviantArt user Spippo created My Little Starbuck.

Colorwork in knitting stereotypically takes the form of snowflakes, Nordic stars, and simple geometric shapes. A growing contingent of geeky knitters, however, would rather their blankets and sweaters be emblazoned with more current–or time-traveling–fare. This TARDIS blanket, made by Carrie Fritsche, is both available as a free pattern and is warmer on the inside.

The Internet Comes to Life

[Image: Allie Brosh]

Allie Brosh of hyperboleandahalf enthralled the grammar sticklers of the Internet with her April 2010 post on the habits and characteristics of the alot, a creature that resembles a mix between a bear, a yak, and a pug. When faced with a phrase containing the grammatical error “alot”, Allie re-imagines the sentence as could be applied to a big furry squash-faced animal.

The artists and crafters of the Internet went wild, up to the making of a (sadly, infrequently-updated) website ilikethatalot.com, which collects various versions of the grammar animal. This awesome watercolor, created by redditor MoonMonstar, received enthusiastic support from Allie, who happens to be a redditor herself.

In the three-dimensional realm of the crafting world, Alix Banegas of arixystix creations rendered the alot in plush. Then, true to the conventions of the Internet, she posed him with her cat.

[Photo: Alix Banegas]

Geeky Formulation

Many craft forms are surprisingly digital in execution, which means much of their planning is facilitated by judicious applications of graph paper. Knitting and quilting patterns often resemble a very geometric form of color-by-numbers. The pattern for this Fiery Phoenix quilt, created by instructables user, was created using Microsoft Excel, with support from MATLAB to make sure the flame effect was properly randomized.

Knitting machines are catching on in installation art: the clock that knits a scarf makes a point about creative potential, while a wind-powered model allows Mother Nature to express her crafty side. The Interactive Knitting Machine (above) displayed at Dev Camp 2010, however, takes the robot-knitter to the next level. Powered by viewers’ breaths, the machine dyes yarn in a pattern determined by the strength of the blow and the specific straw blown into, and then knits the yarn into a collaboratively-knitted piece with a colorful signature from each of many, many co-creators.

The stage curtain at the Oslo Opera House may look like it’s been Photoshopped, but it’s actually a piece of textile art made by Pae White called “Metafoil”, is as real as its component cotton, wool, and polyester fibers. Created by a computer-controlled loom from a scanned image of crumpled aluminum foil, the enormous curtain knocks viewers off balance, reminding them not to take superficial images for granted and always take a closer look.

Nerds the world over have succumbed to the soothing radiance of UV-reactive substances of all varieties. But while fluorescent paints and dyes make wearable glow possible, they also use a great deal of water, chemicals, and labor to obtain results. A new development by the Institute of Materials Research and Engineering in Singapore could render the conventional dye process obsolete: dyes, colorants and other materials, when fed to silkworms in the last four days of the larval stage, become integrated into the worms’ silk cocoons.

The technique could potentially be used to introduce many other compounds and properties into silk, creating a wide variety of functional fabrics. So it’s not just about the surprising stuffed toys or using tech to generate textiles – that intersection between craft and geek leads to fascinating applications of both art and science.

How have you applied non-standard nerd knowledge to your geeky endeavors? Answer in the comments!

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Where Is iOS 4.3 For Verizon?

Posted by admin | Posted in Cell Phones & Plans | Posted on 15-05-2011

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When iOS 4.3 was released on March 9, Verizon users were surprised they would not be getting the update simultaneously with AT&T customers. 4.3 added AirPlay functionality, improved Safari browsing, and a slew of bug fixes. It wasn’t the most jaw-dropping update, but most assumed the new iCDMA devices would be up to speed in a matter of days…

Fast forward a month and a half. While Verizon users have been getting minor point updates ala bug fixes (remember that whole location tracking thing?), the latest version is still 4.2.8 (AT&T is up to 4.3.3 now). CDMA users still can’t take advantage of iTunes Home Sharing, nor does their mobile Safari use the speedy Nitro rendering engine. This is the sort of fragmentation that has plagued Android developers almost since the start but has always seemed rather un-Apple. iOS developers used to be able to build once and rest easy knowing Apple’s entire gadget line would be able to run their app. Now with the unsupported iPhone 3G, the soon to be unsupported 3GS, iPads, Retina Displays, and now this? Developers don’t have it quite so easy anymore.

If you are a Verizon user still expecting 4.3 to drop any day now, it might be time to stop holding your breath. Developers have begun receiving e-mails from Apple kindly asking that they re-build and re-submit their apps for iOS 4.2 if they were previously built with 4.3 as the deployment target (and don’t require any of the new frameworks such as the newly renovated AirPlay). I recently had an app approved that when submitted I respectfully ignored the warning it would not yet be compatible with Verizon phones, under the assumption it would be compatible in the following days. If the App Store team is going as far as asking developers to re-build and re-submit their iOS 4.3 apps (with an approximate approval time of 7 days), it sure doesn’t seem like the Verizon release is coming any time soon.

So what is the cause for the delay? Is it a technical one or a business-related one? Is this sort of fragmentation just something iOS developers will have to learn to get used to, as Android devs did? Share your thoughts in the comments!

Catch Diary of a Developer every Tuesday here at GeekTech.

Speed Bump: Samsung’s Galaxy Phone Gets Upped to 4G

Posted by admin | Posted in Gadget Reviews | Posted on 13-05-2011

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It’s official: 2011 is the year of incremental progress. Mobile handsets have settled into a groove featurewise and are now gently nudging their way upward in speed, power and capabilities.

If we’re going to be stuck in a climate of baby steps, at least Samsung’s Galaxy S 4G is an example of baby steps done right.

From the moment I got my mitts on the S 4G, something felt eerily familiar. I’d seen many of its elements before — the unsettlingly light chassis, the glass and faux-chrome accents, and even the flashless 5-MP camera. As it turns out, the feeling of déjà vu was completely warranted.

The S 4G is essentially a mildly tweaked Samsung Vibrant with a couple of extra goodies. For those keeping score, a lot of the Vibrant’s perfectly serviceable features (1-GHz processor, 4-inch 800 x 480 AMOLED screen, 720p video recording) are back.

So, what’s new? Android 2.2, for starters. Also, as the phone’s awkward moniker boasts, this handset brings T-Mobile’s particular brand of 4G (HSPA+) to the fold.

I honestly wasn’t expecting too much given the piecemeal rollout of this next-gen data network, but the difference was noticeable immediately. Heavy hitting image-rich sites like (ahem) Wired.com loaded with virtually no hesitation, and raining down large file downloads from Dropbox produced nary a stutter.

Converting the phone into a hot spot was also one of the more useful data-centric features, though the option is strangely buried within the menu tree. Samsung’s TouchWiz user interface has never been especially appealing, and this is another nail in that coffin.

Yet another addition is the S 4G’s front-facing VGA camera. Though it’s perfectly poised for video conferencing, I was a little underwhelmed by the options on the app side. Getting the service up and running is simple enough thanks to a preloaded Qik app, but the occasional stutter and noticeable lag left a lot to be desired.

Lack of polish aside, I can’t really fault the VGA camera in terms of functionality. I was able to make and receive video calls just fine. They just resembled fireside chats with Max Headroom.

Other goodies include a copy of Inception offered from Samsung’s Media Hub storefront. Normally I’m prone to ignore extras like this entirely, but watching the film on the S 4G uncovered some interesting tidbits. Due to the smart combination of a workhorse battery and a power-sipping display, the film’s hefty 2-hour-28-minute run time only slightly dented the Galaxy’s gas tank.

As the movie finished I noticed that only 20 percent of the battery had been depleted. It’s doubtful that I would ever force myself into a back-to-back four-peat viewing of Inception, but it’s good to know that Samsung realistically views the S 4G as an entertainment device.

If we’ve learned anything over the past year, it’s that incremental improvements are incredibly easy to flub. Even with our lingering gripes with the S 4G, we can’t give the phone too much guff.

Samsung managed to transform an already well-appointed blueprint into an even stronger contender. Sure, it’s not the overwhelmingly overhauled quad-core beast of our dreams. But even incremental progress still counts as progress.

WIRED Stronger iteration of a solid design. Mostly smooth navigation thanks to a humming 1-GHz processor. Great call quality. Awesome battery life and power management. Gorgeous high-def 720p video (in well-lit environments). Ready for downloads and app-tion thanks to an included 16-GB memory card (expandable to 32 GB).

TIRED Accessing the movie storefront requires a tedious login process. Bloatware aplenty. Where’s my HDMI out? HSPA+ service is fantastically fast (where available). 4G to 3G to EDGE handoffs are often slow. White backgrounds often produce the dreaded “screen-door effect.” Froyo is already old hat — give us Gingerbread!

Photos by Jim Merithew/Wired.com